if (global.turntimer < 2) instance_destroy(); if (dont == 0) { if (state == 0) { if (scale < 1) { scale += 0.1; } else { state = 1; mybul = scr_bullet_create(x - 12, y - 12, obj_regularbullet_elnina); i_ex(mybul); mybul.sprite_index = spr_yarnbullet; mybul.direction = direction; mybul.gravity = childgravity; mybul.speed = childspeed; mybul.image_angle = direction; mybul.depth = obj_heart.depth - 1; mybul.grazepoints = grazepoints; mybul.updateimageangle = 1; mybul.damage = damage; mybul.target = target; } } else { instance_destroy(); } } else { dont = 0; }