myinteract = 0; talked = 0; image_speed = 0; itemflag = 104; itemtype = "armor"; itemidchest = 4; close = 0; extratext = 0; extraevent = 0; flag = false; if (global.darkzone == 1) scr_darksize(); if (room == room_dw_castle_west_cliff) { itemidchest = 21; itemflag = 142; var qualify = 0; if (global.flag[468] > 0) qualify = 1; if (global.flag[142] == 1) qualify = 0; if (global.flag[571] == 1 || global.flag[468] == 2) itemtype = "weapon"; else itemtype = "armor"; if (qualify == 0) { instance_destroy(); visible = 0; } } if (room == room_board_postshadowmantle || room == room_dw_green_room) { itemtype = "armor"; itemidchest = 23; itemflag = 1067; } if (room == room_dw_b3bs_cooltrashy) { itemflag = 1100; itemidchest = 39; itemtype = "item"; } if (room == room_dw_b3bs_watercooler) { itemflag = 1138; itemidchest = 0; itemtype = "item"; } if (room == room_dw_b3bs_mysterypuzzle) { itemflag = 1139; itemidchest = 2; itemtype = "item"; } if (room == room_dw_b3bs_zapper_c) { itemflag = 1140; itemidchest = 1; itemtype = "points"; } if (room == room_dw_teevie_susiebridge) { itemflag = 1213; itemidchest = 300; itemtype = "points"; } if (room == room_dw_teevie_large_01) { itemtype = "item"; itemidchest = 34; itemflag = 1267; } if (global.flag[itemflag] == 1) image_index = 1; scr_depth();