scr_84_set_draw_font("main"); draw_set_color(c_white); if (state == 3 && hurttimer >= 0) { tenna_actor.x = -1000; tenna_actor.y = -1000; draw_sprite_ext(hurtsprite, 0, camerax() + 525 + shakex + hurtspriteoffx, cameray() + 255 + hurtspriteoffy, 2, 2, 0, image_blend, 1); } if (state == 0) { fsiner += 1; siner += 0.16666666666666666; thissprite = idlesprite; if (global.mercymod[myself] >= global.mercymax[myself]) thissprite = sparedsprite; } if (becomeflash == 0) { flash = 0; if (minigametransition_con == 0) tenna_actor.flash = flash; } becomeflash = 0;