rate = 6; gapsize = 50; verticalchange = 15; tobymode = 0; maxswords = 999; if (difficulty == 0) { rate = 4; gapsize = 45; verticalchange = 10; tobymode = 0; maxswords = 999; } if (difficulty == 1) { rate = 4; gapsize = 45; verticalchange = 10; tobymode = 1; tobytimer = 0; maxswords = 999; } if (difficulty == 2) { rate = 4; gapsize = 45; verticalchange = 7; tobymode = 2; tobytimer = 0; maxswords = 999; } if (difficulty == 3) { rate = 4; gapsize = 45; verticalchange = 7; tobymode = 3; tobytimer = 0; maxswords = 999; } if (difficulty == 4) { rate = 4; gapsize = 40; verticalchange = 10; tobymode = 0; maxswords = 999; }