if (hitstop <= 0) { hitstop = 4; memhspeed = hspeed; memvspeed = vspeed; memspeed = speed; memmaxspeed = maxspeed; memaccel = accel; memimagespeed = image_speed; memdir = direction; hspeed = 0; vspeed = 0; speed = 0; maxspeed = 0; accel = 0; image_speed = 0; }