if (jump == 1) exit; if (timer < 20) exit; var _score = 0; if (itemtype == 0) _score += 50; if (itemtype == 1) _score += 100; if (itemtype == 2) _score += 200; if (itemtype == 3) _score += 400; if (itemtype == 4) _score += 500; if (itemtype == 5) _score += 750; if (itemtype == 6) _score += 1000; if (itemtype == 7) _score += 1200; if (itemtype == 8) _score += 1500; if (itemtype == 9) _score += 2000; obj_susiezilla.susiezilla_score += _score; var xx = 40; if (obj_susiezilla.image_xscale == -2) xx = -40; scoretext = instance_create(x - string_width(string(_score)), y, obj_susiezilla_collectible_text); scoretext.score_text = _score; instance_destroy(); snd_play(snd_coin);