target = -4; match_depth = true; depth_offset = -1; auto_cleanup = true; xoffset = 0; yoffset = 2; image_blend = c_gray; sprite_surf = -4; width = 0; height = 0; outline_only = false; init = false; darkness = 0; darkness_tint = 4210752; mustbevisible = true; strength = 1; fixed_size = true; min_size = 1;