if (i_ex(obj_battlecontroller)) depth = obj_battlecontroller.depth; else if (i_ex(obj_shutta_enemy)) depth = obj_shutta_enemy.depth; x = camerax() + (camerawidth() / 2); y = cameray() + 160; enemy = -4; timer = 0; timer_duration = 180; state = "intro"; subact = "nothing"; subact_state = "init"; tookaphoto = true; slide_time = 0; slide_duration = 15; siner = 0; flash_alpha = 0; image_alpha = 0; image_speed = 0; targetid = -4; message_default = stringsetloc("* You missed! Try to take a real photo next time!", "obj_shutta_photo_controller_slash_Create_0_gml_31_0"); message_nicephoto = stringsetloc("* Good, good, EYE approve!", "obj_shutta_photo_controller_slash_Create_0_gml_33_0"); message_splendidphoto = stringsetloc("* Photo-GENIC, it's in your GENETICS!", "obj_shutta_photo_controller_slash_Create_0_gml_34_0"); message_badphoto = stringsetloc("* That's okay, baby! Give it another SSSHOT!", "obj_shutta_photo_controller_slash_Create_0_gml_35_0"); if (choose(0, 1) == 1) message_nicephoto = stringsetloc("* Confidence, baby, CONFIDENCE!", "obj_shutta_photo_controller_slash_Create_0_gml_37_0"); if (choose(0, 1) == 1) message_splendidphoto = stringsetloc("* Fabulous! Eye-hand it to you guys!", "obj_shutta_photo_controller_slash_Create_0_gml_38_0"); message_nicephoto2 = stringsetloc("* A PERFECT SHOT!! DON'T KNOW WHO WANTS IT, BUT STILL!", "obj_shutta_photo_controller_slash_Create_0_gml_41_0_b"); message_unposed = stringsetloc("* Photo at the right moment for extra power!", "obj_shutta_photo_controller_slash_Create_0_gml_41_0"); message_notcentered = stringsetloc("* Rule of thirds? No! Try to center your target, folks!", "obj_shutta_photo_controller_slash_Create_0_gml_42_0"); comment_center = stringsetloc("Great shot!", "obj_shutta_photo_controller_slash_Create_0_gml_50_0"); comment_offcenter = ""; comment_offside = ""; comment_nicepose = ""; if (obj_shutta_enemy.amiabossfight == true) message_default = stringsetloc("* Nothing!? You shot nothing!? Shows why you keep me off!", "obj_shutta_photo_controller_slash_Create_0_gml_52_0"); message_kris = stringsetloc("* Nice! That one's going in my Kris compilation!", "obj_shutta_photo_controller_slash_Create_0_gml_55_0"); message_susie = stringsetloc("* Oh! A wild Susie photo! ... Arms inside the ride, folks!", "obj_shutta_photo_controller_slash_Create_0_gml_56_0"); message_ralsei = stringsetloc("* Ralsei photo!? We can sell that! Here's 100PTs!", "obj_shutta_photo_controller_slash_Create_0_gml_57_0"); message_kris2 = stringsetloc("* Stop! My Kris compilation is full!", "obj_shutta_photo_controller_slash_Create_0_gml_59_0"); message_susie2 = stringsetloc("* What is this, a Susie safari?", "obj_shutta_photo_controller_slash_Create_0_gml_60_0"); message_ralsei2 = stringsetloc("* More Ralsei!? No, we need the scarcity!!", "obj_shutta_photo_controller_slash_Create_0_gml_61_0"); message_toilet = stringsetloc("* Photo of toilet!?! Are we still TV-Y7!?", "obj_shutta_photo_controller_slash_Create_0_gml_63_0"); message_toilet2 = stringsetloc("* A perfect shot!! But are we still TV-Y7!?", "obj_shutta_photo_controller_slash_Create_0_gml_64_0"); endmessage = message_default; mercygained = 0; min_width = 64; min_height = 64; max_width = 164; max_height = 128; width = min_width; height = min_height; photo_surface = -1; photo_width = max_width; photo_height = max_height; angle = 0; global.surface_buffer = -1; subjects = []; uncentered_subject = false; offside_subject = false; have_subject = false; centered_distance = 40; reticle_size = 9; got_kris = false; got_susie = false; got_ralsei = false; closest_hero = "none"; fastphoto = false; powerphoto = false; timerb = 0; posemax = 60 + irandom(30); posesiner = 0; savex = x; rotatingvar = false; pipetimer = 0; palmtimer = 0; type3alreadyused = false; difficulty = 0; count = 0; fun = 0; endminigame = 0; filter1 = instance_create(-9999, -9999, obj_marker); filter1.sprite_index = spr_shutta_filter1; filter1.image_xscale = 1.5; filter1.image_yscale = 1.5; filter2 = instance_create(-9999, -9999, obj_marker); filter2.sprite_index = spr_shutta_filter1; filter2.image_xscale = 1.5; filter2.image_yscale = 1.5; filter3 = instance_create(-9999, -9999, obj_marker); filter3.sprite_index = spr_shutta_filter2; filter4 = instance_create(-9999, -9999, obj_marker); filter4.sprite_index = spr_shutta_filter2; with (obj_herokris) mask_index = spr_kris_peace; with (obj_herosusie) mask_index = spr_susie_hand_hips; with (obj_heroralsei) mask_index = spr_ralsei_funnyface; screenshot = -1; reticle_over_good_shot = false; reticle_over_good_shot_prev = false; disablemovement = false; ralseicon = 0; introtimer = 0; bullettarget = -1; secrettargetx = 0; secrettargety = 0; krisstate = -1; krisfaceaction = -1; susiestate = -1; susiefaceaction = -1; ralseistate = -1; ralseifaceaction = -1; if (i_ex(obj_herokris)) { krisstate = obj_herokris.state; krisfaceaction = global.faceaction[obj_herokris.myself]; } if (i_ex(obj_herosusie)) { susiestate = obj_herosusie.state; susiefaceaction = global.faceaction[obj_herosusie.myself]; } if (i_ex(obj_heroralsei)) { ralseistate = obj_heroralsei.state; ralseifaceaction = global.faceaction[obj_heroralsei.myself]; }