if (shootcon == 2) { if (sprite_index == spr_kris_ride_shoot) { if (timer == 0) image_index = 0; if (timer == 1) image_index = 2; timer++; if (timer >= 6) { sprite_index = spr_kris_ride_1; image_index = 0; shootcon = 0; } } } if (obj_shootout_controller.shootout_type != 3) draw_self();