if (bullet.invincibility < 0) { if (con == 0) { con = 1; savey = bullet.y + 20 + irandom(35); snd_stop(snd_punch_ish_1); snd_play_x(snd_punch_ish_1, 0.3, 1.3); snd_stop(snd_bump); snd_play_x(snd_bump, 0.3, 1.2); event_user(0); with (bullet) event_user(0); } }