if (i_ex(obj_board_camera)) { if (obj_board_camera.con != 0) instance_destroy(); } timer++; if (timer == 30) instance_destroy(); scr_depth_board(); for (i = 5; i > 0; i -= 1) { remx[i] = remx[i - 1]; remy[i] = remy[i - 1]; } remx[0] = x; remy[0] = y;