depth = 49000; strength = 0; active = false; screen_surf = -4; old_screen_surf = -4; siner = 0; helix = false; wrap_around = true; strength = 200; timer = 0; lifetime = 7; noise_surf = -1; scan_x = 0; scroll_speed = 5; scroll_dir = randomsign(); infinite = false; init = false; scroll = false; shader = true; precise = true; static_noise = -1;