if (active == 1) { damage = 50; element = 6; if (obj_rouxls_ch3_enemy.ralseiyarnhp > 0 && global.hp[3] > 0) { damage = floor(global.hp[3] / 2); if (damage > 40) damage = 40; target = 2; } else { target = choose(0, 1); } if (damage != 0) scr_damage(); if (destroyonhit == 1) instance_destroy(); if (global.hp[3] > 0) { target = 2; instance_destroy(); snd_play(snd_bump); obj_rouxls_ch3_enemy.ralseiyarnhp--; if (obj_rouxls_ch3_enemy.ralseiyarnhp == 1) { } if (obj_rouxls_ch3_enemy.ralseiyarnhp == 0) { scr_battle_sprite_set("ralsei", spr_ralseib_yarn_2, 0, 0); obj_rouxls_ch3_enemy.shadowmengetfiredcon = 1; obj_rouxls_ch3_enemy.destroywriter = false; with (obj_battlecontroller) noreturn = 1; snd_play_x(snd_awkward, 0.67, 1); scr_shakescreen(); } } else { scr_battle_sprite_reset("ralsei"); } }