if (bowanim == true) { if (i_ex(obj_confetti)) depth = obj_confetti.depth - 10; if (i_ex(obj_confetti_overworld)) depth = obj_confetti_overworld.depth - 10; danceindex += (1/3); if (danceindex > 2) danceindex = 2; image_xscale = -2; draw_monster_body_part(spr_rouxls_chef_respect, danceindex, x + 104, y); } else if (danceanim == true) { danceindex += (1/3); draw_monster_body_part(spr_rouxls_chef_dance, danceindex, x, y); } else if ((cardsummon == true && cardsummontimer > 0) || (intro >= 0.75 && intro < 1)) { if (intro < 3) { if (danceindex < 2) danceindex += (1/3); draw_monster_body_part(spr_rouxls_chef_card, danceindex, x, y); } else { if (danceindex < 2) danceindex += (1/3); if (danceindex == 1) { scr_confetti(x + 0, y + 50, 150, 5); snd_play(snd_wing); } draw_monster_body_part(spr_rouxls_chef_card3, danceindex, x, y); } } else { scr_enemy_drawhurt_generic(); scr_enemy_drawidle_generic(0); } if (becomeflash == 0) flash = 0; becomeflash = 0;