con = -1; customcon = 0; scr_setparty(1, 1, 0); door_marker = scr_dark_marker(335, 120, spr_dw_ranking_door_z); with (door_marker) scr_depth(); var _door_readable = instance_create(340, 140, obj_readable_room1); with (_door_readable) { image_xscale = 2; image_yscale = 2; extflag = "z_rank_door"; } enter_door = function() { con = 0; };