event_inherited(); grazepoints = 3; if (speed_mult < 1) { speed_mult += 0.2; if (!active && speed_mult >= 0.1) active = true; speed = speed_mult * top_speed; } image_xscale = 1; image_yscale = 1; if (image_xscale != 1) image_xscale = scr_movetowards(image_xscale, 1, 0.1); if (image_yscale != 1) image_yscale = scr_movetowards(image_yscale, 1, 0.1); distance += speed;