damage = 206; if (aoe == true) { damage = 75; target = 3; with (obj_knight_enemy) aoedamage = true; } if (active == 1) { if (target != 3) scr_damage(); if (target == 3) scr_damage_all(); if (destroyonhit == 1) instance_destroy(); } with (obj_knight_enemy) aoedamage = false;