x = obj_growtangle.x + abs(x - obj_growtangle.x); if (final_slash_anim) { x += 220; if (verticalcut == true) y += 280; } else { image_xscale = abs(image_xscale); } if (image_alpha == 0) { knight.image_alpha = 0; image_alpha = 1; } if (image_index >= 4) image_index = 1; else image_index = 4; animtimer = 0; if (slash_anim_count > 0) aetimer = -1; slash_anim_count++; if (final_slash_anim) recoil = 6; else x -= 2;