image_speed = 0; dir = 0; con = 0; timer = 0; init = 0; daddy = 0; pushspeed = 8; active = 1; pushcount = 0; if (image_xscale == 1) image_xscale = 2; if (image_yscale == 1) image_yscale = 2; scr_depth_board(); pushsound = 155; stopsnd = 165; jello = false; custom_sprite = sprite_index; ralseipush = false; spawnerid = -1; abandonmentissues = 1; blockedbyplayer = false; blocked = false; remotepush = -2; freeroam = false; waspushed = 0; if (room == room_dw_b3bstest_big || room == room_dw_b3bstest) freeroam = true;