draw_set_blend_mode(bm_add); if (length < max_length) length = min(length + 10, max_length); for (i = 0; i < 6; i++) scr_draw_beam_color(x, y, length, 15, angleA + (i * 60), c_yellow, 0, 1, 0); for (i = 0; i < 5; i++) scr_draw_beam_color(x, y, length, 25, angleB + (i * 72), c_yellow, 0, 1, 0); draw_set_blend_mode(bm_normal); angleA += 4; angleB -= 5;