con = 0; timer = 0; block = instance_create(2368, 1504, obj_pushableblock_board); block.reset = -1; with (block) setxy_board(); resettile = instance_create(2368, 1568, obj_board_resettile); with (resettile) setxy_board(); trig1 = instance_create(2632, 1480, obj_board_trigger); with (trig1) { setxy_board(); extflag = "1"; visible = false; } tree1 = instance_create(2656, 1472, obj_board_solid); with (tree1) { setxy_board(); sprite_index = spr_board_tree; image_index = 0; image_speed = 0; visible = true; scr_darksize(); depth = 999990; } tree2 = instance_create(2656, 1504, obj_board_solid); with (tree2) { setxy_board(); sprite_index = spr_board_tree; image_index = 0; image_speed = 0; visible = true; scr_darksize(); depth = 999990; } if (global.flag[1150] >= 2) { safe_delete(tree1); safe_delete(tree2); safe_delete(block); safe_delete(resettile); safe_delete(trig1); with (obj_board_nothrow) { if (image_blend == #FF9999) instance_destroy(); } with (obj_board_solidenemy) { if (image_blend == #FFFF75) instance_destroy(); } con = 999; }