scr_bullet_init(); grazepoints = 2; destroyonhit = 0; image_xscale = 2; image_yscale = 2; damage = 55; timer = -16; gigatimer = -64; grazepoints = 3; timer2 = 0; timermax = 32; count = 0; element = 5; scr_lerpvar("y", y, y + 220, 32, 1, "out"); scr_script_delayed(scr_lerpvar, 32, "y", y + 220, y + 196, 16, 2, "inout"); scr_script_delayed(scr_lerpvar, 48, "y", y + 196, y + 204, 8, 2, "inout"); scr_script_delayed(scr_lerpvar, 56, "y", y + 204, y + 200, 8, 1, "in"); ray[0] = irandom(4); ray[1] = irandom(4); ray[2] = irandom(4); ray[3] = irandom(4); ray[4] = irandom(4); ray[5] = irandom(4); depth = obj_growtangle.depth - 2; intensity = 0;