scr_bullet_init(); scr_darksize(); image_speed = 0; difficulty = 2; slash_number = 1; slashes_done = false; rotation = 16; rotation_base = 16; rotation_change = 1; rotation_goal = 2; timer = 0; state = "intro"; turn_type = "full"; turn_segment = -1; next_up = -1; next_next_up = -1; local_turntimer = 0; aim_direction = 0; spin = choose(-1, 1); random_offset = irandom(360); slash_array[0] = 1; slash_array[1] = 2; slash_array[2] = 2; slash_array[3] = 3; slash_array[4] = 3; slash_array[5] = 4; slash_counter = 0; final_counter = 0; slash_base = 18; slash_offset = 6; speed_gain = 16; cooldown_time = 6; slash_timer = 8; aim_type = 0; anchor_x = x; anchor_y = y; aim_x = x; aim_y = y; r = 0; g = 0; b = 0; line_width = 4; slash_list = ds_list_create(); movebox_x = 40; movebox_y = 60; line2 = -1; line3 = -1; do_final = true; my_surface = -4; turn_limit_4 = 270; debug = false;