ds_list_destroy(slash_list); if (surface_exists(my_surface)) surface_free(my_surface); if (turn_type != "start" && turn_type != "short start" && turn_type != "short mid" && scr_bulletparent_count() < 2) { with (obj_knight_enemy) image_alpha = 1; global.turntimer = -1; } snd_stop(snd_knight_rotatingslash_line);