if (i_ex(obj_knight_lightorb) && distance_to_object(obj_knight_lightorb) > 176) { image_alpha -= 0.2; if (image_alpha <= 0) instance_destroy(); } if (i_ex(obj_knight_lightorb)) depth = obj_knight_lightorb.depth - 10; if (x < (obj_growtangle.xstart - 70)) direction = 45; if (x > (obj_growtangle.xstart + 52)) direction = 225; if (y < (obj_growtangle.y - 122)) direction = 315; if (y > (obj_growtangle.y + 100)) direction = 135; image_angle = direction; visible = true; if (timer == 40) instance_destroy(); timer++;