con = 0; gameover_parent = instance_find(obj_gameover_minigame, 0); tenna = -4; init = false; gameover_sequence = 1; make_writer = false; global.flag[1003]++; times_lost = global.flag[1003]; debug_print("times lost:" + string(times_lost)); bg_colorize = false; punishment = 0; punished = 0; inbattle = 0; timer = 0; makeangry = 0;