zoom_x = camerawidth() / 2; zoom_y = cameraheight() / 2; zoom = 1; currentzoom = 1; zoom_lerp = 0; surf_width = 640; surf_height = 480; focus = false; focus_target = -4; ease_in = false; ease_out = false; pow = 2; screen = -4; zoom_speed = 0.1; screenclamp = true; basesize = new Vector2(320, 240); pos = new Vector2(x, y); cam_surf = surface_create(320, 240); siner = 0; init = 0; showcamera = false; clear_color = 0; depth = 40000; image_speed = 0; image_index = 1;