updatetimer++; if (updatetimer < 5) exit; updatetimer = 0; image_index += 1; depth = 900000; if (instance_exists(rotator_target)) { x = rotator_target.x + lengthdir_x(len, place); y = rotator_target.y + lengthdir_y(len, place); place += place_speed; len += len_speed; } else { instance_destroy(); }