if (init == 0) { init = 1; var spd = 12; fire = instance_create(x, y, obj_fire_bar_piece); fire.rotator_target = id; fire.place = place; fire.len = 0; fire.place_speed = spd; fire = instance_create(x, y, obj_fire_bar_piece); fire.rotator_target = id; fire.place = place; fire.len = 20; fire.place_speed = spd; fire = instance_create(x, y, obj_fire_bar_piece); fire.rotator_target = id; fire.place = place; fire.len = 40; fire.place_speed = spd; fire = instance_create(x, y, obj_fire_bar_piece); fire.rotator_target = id; fire.place = place; fire.len = 60; fire.place_speed = spd; fire = instance_create(x, y, obj_fire_bar_piece); fire.rotator_target = id; fire.place = place; fire.len = 80; fire.place_speed = spd; if (place == 226) { fire = instance_create(x, y, obj_fire_bar_piece); fire.rotator_target = id; fire.place = place; fire.len = 100; fire.place_speed = spd; fire = instance_create(x, y, obj_fire_bar_piece); fire.rotator_target = id; fire.place = place; fire.len = 120; fire.place_speed = spd; } }