con = 0; timer = 0; siner = 0; dangle = -480; fakey = dangle; active = 0; release = false; erase = true; encounterflag = 592; if (global.flag[encounterflag] == 1) instance_destroy(); y += irandom_range(-40, 40); x += irandom_range(-40, 40); x = scr_even(x); y = scr_even(y); y = clamp(y, 152, 300);