con = 0; timer = 0; trash = scr_marker_ext(564, 160, spr_dw_ch3_b3bs_trashcan_fall, 2, 2, 0); with (trash) scr_depth_alt(); ribbick = 0; encounterflag = 593; if (global.flag[encounterflag] == 1) { safe_delete(trash); con = 9999; } scr_setparty(1, 1, 0); light = instance_create(440, 480, obj_dw__backstagelight); with (light) { drawlamp = false; drawparts = true; } light = instance_create(600, 700, obj_dw__backstagelight); with (light) { drawlamp = false; drawparts = true; }