if (type == 1) { if (init == 0) { y_base_pos = y + 500; init = 1; } if (active) { y_base_pos = lerp(y_base_pos, y + 280, 0.6); anim_speed = 0.2; siner_speed = 0.4; } else { anim_speed = lerp(anim_speed, 0, 0.01); siner_speed = lerp(siner_speed, 0, 0.01); y_base_pos = lerp(y_base_pos, y + 280 + 140, 0.1); } if (global.interact != 0) { siner_speed = 0; anim_speed = 0; } }