y_offset = -10; bg_height = sprite_get_height(spr_dw_snow_zone_bg_parallax_layer_1) * 2; fountain_speed = 0.2; split_screen = false; bg_surface = -4; bg_sprite_left = -4; bg_sprite_right = -4; bg_pos_offset = 0; is_active = true; clean_up = function() { split_screen = false; if (surface_exists(bg_surface)) surface_free(bg_surface); if (sprite_exists(bg_sprite_left)) sprite_delete(bg_sprite_left); if (sprite_exists(bg_sprite_right)) sprite_delete(bg_sprite_right); if (persistent) persistent = false; instance_destroy(); };