myinteract = 0; buffer = 0; attempt = 0; codeentry = 0; timer = 0; ribbick = 0; image_speed = 0; sprite_index = spr_dw_puzzlecloset_door_unlock; if (room == room_dw_puzzlecloset_1 && global.flag[1094] == 1) instance_destroy(); if (room == room_dw_puzzlecloset_2 && global.flag[1095] == 1) instance_destroy(); if (room == room_dw_puzzlecloset_3 && global.flag[1231] == 1) instance_destroy(); if (room == room_dw_puzzlecloset_0) instance_destroy(); resultcheck = 0; ribbickleave = 0; open = 0; opentimer = 0; fade = 1; openindex = 0; unlockindex = 0; screenon = 0;