if (i_ex(obj_round_evaluation)) exit; depth = 990000; crttimer = (crttimer + 0.5) % 3; var _vig = crt_glitch ? (0.2 + random(clamp(crt_glitch / 200, 0, 0.1))) : 0; var _vigint = power(1.5, 1.5 - _vig) * 18; var _chrom_scale = crt_glitch ? (irandom_range(-4, 4) * clamp(crt_glitch / 5, 1, 5)) : chromStrength; if (_chrom_scale == 0) _chrom_scale = 1; var _filteramount = 0.1 + min(crt_glitch / 100, 0.1); shader_set(shd_crt); shader_set_uniform_f(shader_get_uniform(shd_crt, "texel"), 1 / screenwidth, 1 / screenheight); shader_set_uniform_f(shader_get_uniform(shd_crt, "vignette_scale"), _vig); shader_set_uniform_f(shader_get_uniform(shd_crt, "vignette_intensity"), _vigint); shader_set_uniform_f(shader_get_uniform(shd_crt, "chromatic_scale"), _chrom_scale); shader_set_uniform_f(shader_get_uniform(shd_crt, "filter_amount"), _filteramount); shader_set_uniform_f(shader_get_uniform(shd_crt, "time"), crttimer); if (screen_state != current_screen_state) { current_screen_state = screen_state; star_bg_active = is_bg_active(current_screen_state); } if (star_bg_active) { star_anim += star_anim_speed; bg_speed -= bg_speed_max; bg_speed_y += bg_speed_y_max; if (bg_speed < -640) bg_speed += 640; if (bg_speed_y > -480) bg_speed_y -= 480; scr_draw_sprite_tiled_area(spr_dw_tv_starbgtile, star_anim, camerax() + bg_speed, cameray() + bg_speed_y, camerax() + bg_speed, cameray() + bg_speed_y, camerax() + view_wport[0], cameray() + room_height, 2, 2, c_white, 1); } if (screen_state == "desert_board") { draw_sprite_ext(spr_gameshow_screen_pyramid, 0, camerax() + 10, cameray() - 40, 2, 2, 0, c_white, 1); } else if (screen_state == "game_controller") { var version = 2; if (version == 0) draw_sprite_ext(spr_gameshow_screen_controller_sized1x, 0, camerax() + 116 + 4, cameray() + 24 + 20, 2, 2, 0, c_white, 1); if (version == 1) draw_sprite_ext(spr_gameshow_screen_controller_sized_full, 0, camerax() + 116 + 4, cameray() + 24 + 20, 1, 1, 0, c_white, 1); if (version == 2) draw_sprite_ext(spr_gameshow_screen_controller, 0, camerax() + 116, cameray() + 24, 1, 1, 0, c_white, 1); } else if (screen_state == "dark_fountain") { screen_anim += screen_anim_speed; draw_sprite_ext(spr_gameshow_screen_dark_fountain, screen_anim, camerax() + 120, cameray() + 48, 2, 2, 0, c_white, 1); } else if (screen_state == "tv_fallen") { draw_sprite_ext(spr_gameshow_screen_tv, 0, camerax() + 120, cameray() + 46, 2, 2, 0, c_white, 1); } else if (screen_state == "tv_sepia") { draw_sprite_ext(spr_gameshow_screen_tv_sepia, 0, camerax() + 120, cameray() + 46, 2, 2, 0, c_white, 1); } else if (screen_state == "city_board") { draw_sprite_ext(spr_gameshow_screen_city, 0, camerax() + 128, cameray() + 48, 2, 2, 0, c_white, 1); } else if (screen_state == "island_board") { draw_sprite_ext(spr_gameshow_screen_island, 0, camerax() + 116, cameray() + 34, 2, 2, 0, c_white, 1); } else if (screen_state == "city_ruined") { var ver = 1; if (ver == 0) draw_sprite_ext(spr_gameshow_screen_city_ruined, 0, camerax() + 146, cameray() - 6, 1, 1, 0, c_white, 1); if (ver == 1) { if (!variable_instance_exists(id, "__rtimer")) __rtimer = 0; __rtimer++; var maxalph = 0.3; var amt = maxalph - abs(sin(__rtimer / 30) * maxalph); draw_sprite_ext(spr_gameshow_screen_city_ruined_scaled, 0, camerax() + 124, cameray() + 0, 2, 2, 0, c_white, 1); draw_set_blend_mode(bm_add); draw_sprite_ext(spr_gameshow_screen_city_ruined_scaled, 0, camerax() + 124, cameray() + 0, 2, 2, 0, c_white, round(amt * 8) / 8); draw_set_blend_mode(bm_normal); } } if (is_logo_active(current_screen_state)) { screen_anim += screen_anim_speed; draw_sprite_ext(spr_gameshow_screen_logo, screen_anim, camerax() + 160, cameray() + 64, 2, 2, 0, merge_color(c_white, c_blue, 0.5), 0.5); } if (screen_state == "round_complete") { var shadcolor = #060B3C; var shadalph = 0.65; var shadoff = 2; draw_set_font(fnt_8bit); draw_set_halign(fa_left); var _offset = (global.lang == "ja") ? 30 : 0; var _base_x_pos = camerax() + (view_wport[0] / 2); var _base_y_pos = (cameray() + (view_hport[0] / 2)) - 140; var xx = (_base_x_pos - 80 - 48) + _offset; var yy = _base_y_pos + 4; var roundtext = stringsetloc("ROUND", "obj_dw_gameshow_screen_slash_Draw_0_gml_127_0"); var compltext = stringsetloc("COMPLETE!!", "obj_dw_gameshow_screen_slash_Draw_0_gml_128_0"); var roundcompletetext15 = stringsetloc("YOU GOT", "obj_dw_gameshow_screen_slash_Draw_0_gml_129_0"); var squishamt = 12; custom_text_timer++; var coltime = 15; var _col = merge_color(c_white, c_yellow, abs(sin(custom_text_timer / coltime))); var _col2 = merge_color(c_yellow, c_white, abs(sin((custom_text_timer + (coltime / 2)) / coltime))); var round_offset_x = 0; var round_offset_y = 0; draw_text_transformed_color(xx + 76 + shadoff + round_offset_x, (yy - 14) + shadoff + round_offset_y, round_text, 2, 2, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_text_transformed_color(xx + 76 + round_offset_x, (yy - 14) + round_offset_y, round_text, 2, 2, 0, _col, _col, _col2, _col2, 1); draw_text_transformed_color((xx + shadoff) - squishamt, yy + shadoff, roundtext, 1, 1, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_set_color(c_white); draw_text(xx - squishamt, yy, roundtext); draw_text_transformed_color(xx + 96 + shadoff + squishamt, yy + shadoff, compltext, 1, 1, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_set_color(c_white); draw_text(xx + 96 + squishamt, yy, compltext); if (screen_sub_state == "next_board_2") { var mspace = 18; var complete_offset_x = 0; var complete_offset_y = 0; draw_text_transformed_color(xx + 72 + shadoff + complete_offset_x, yy + (mspace * 1) + shadoff + complete_offset_y, text_next, 1, 1, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_set_color(c_white); draw_text(xx + 72 + complete_offset_x, yy + (mspace * 1) + complete_offset_y, text_next); var _xloc = xx; var _yloc = yy + 36; draw_text_transformed_color(_xloc + shadoff, _yloc + shadoff, text_round + " 2", 2, 2, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_text_transformed_color(_xloc, _yloc, text_round + " 2", 2, 2, 0, _col2, _col, _col2, _col, 1); } else { var mspace = 18; var complete_offset_x = 0; var complete_offset_y = 0; draw_text_transformed_color(xx + 72 + shadoff + complete_offset_x, yy + (mspace * 1) + shadoff + complete_offset_y, roundcompletetext15, 1, 1, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_set_color(c_white); draw_text(xx + 72 + complete_offset_x, yy + (mspace * 1) + complete_offset_y, roundcompletetext15); var _xloc = xx; var _yloc = yy + 36; draw_text_transformed_color(_xloc + shadoff, _yloc + shadoff, rank_text + "!!", 2, 2, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_text_transformed_color(_xloc, _yloc, rank_text + "!!", 2, 2, 0, c_yellow, c_yellow, c_white, c_white, 1); } if (screen_sub_state == "breaking") { news_speed -= news_speed_max; if (news_speed < -700) news_speed += 700; scr_draw_sprite_tiled_area(spr_dw_gameshow_screen_news, 0, camerax() + 120 + news_speed, cameray() + 48, camerax() + 120, cameray() + 48, camerax() + 532, cameray() + 48 + 16, 1, 1, c_white, 1); scr_draw_sprite_tiled_area(spr_dw_gameshow_screen_news, 0, camerax() + 120 + news_speed, cameray() + 212, camerax() + 120, cameray() + 212, camerax() + 532, cameray() + 212 + 16, 1, 1, c_white, 1); } draw_set_color(c_white); draw_set_halign(fa_left); draw_set_valign(fa_top); } if (screen_state == "round_complete_2") { draw_set_font(fnt_8bit); draw_set_valign(fa_top); draw_set_halign(fa_center); var _base_x_pos = camerax() + (view_wport[0] / 2); var _base_y_pos = (cameray() + (view_hport[0] / 2)) - 140; var xx = _base_x_pos; var yy = _base_y_pos + 4; var shadcolor = #060B3C; var shadalph = 0.65; var shadoff = 2; var roundcompletetext1 = stringsetloc("ROUND COMPLETE!!", "obj_dw_gameshow_screen_slash_Draw_0_gml_238_0"); var roundcompletetext15 = stringsetloc("YOU GOT", "obj_dw_gameshow_screen_slash_Draw_0_gml_239_0"); draw_text_transformed_color(xx + shadoff, yy + shadoff, roundcompletetext1, 1, 1, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_text_transformed_color(xx + shadoff, yy + shadoff + 18, roundcompletetext15, 1, 1, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_set_color(c_white); draw_text(xx, yy, roundcompletetext1); draw_text(xx, yy + 18, roundcompletetext15); draw_set_color(c_white); if (screen_sub_state == "bonus_board") { draw_set_halign(fa_center); draw_text_transformed_color(xx + shadoff, yy + 36 + shadoff, text_bonus_round, 1, 1, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); if (!sprite_exists(bonus_sprite)) { if (!surface_exists(bg_surface)) bg_surface = surface_create(camera_get_view_width(0), camera_get_view_height(0)); surface_set_target(bg_surface); draw_set_color(c_white); draw_set_halign(fa_left); draw_set_valign(fa_top); draw_text_transformed(xx, yy + 36, text_bonus_round, 1, 1, 0); surface_reset_target(); bonus_sprite = sprite_create_from_surface(bg_surface, x, y, x + 180, y + 54, false, true, 0, 0); surface_free(bg_surface); } else { shader_set(shd_rainbow); _uniUV = shader_get_uniform(shd_rainbow, "u_uv"); _uniTime = shader_get_uniform(shd_rainbow, "u_time"); _uniSpeed = shader_get_uniform(shd_rainbow, "u_speed"); _time -= 0.025; var uv = sprite_get_uvs(bonus_sprite, 0); shader_set_uniform_f(_uniUV, uv[0], uv[2]); shader_set_uniform_f(_uniSpeed, _speed); shader_set_uniform_f(_uniTime, _time); draw_text_transformed(xx, yy + 36, text_bonus_round, 1, 1, 0); shader_reset(); } custom_text_timer++; var coltime = 15; var _col = merge_color(c_white, c_yellow, abs(sin(custom_text_timer / coltime))); var _col2 = merge_color(c_yellow, c_white, abs(sin((custom_text_timer + (coltime / 2)) / coltime))); draw_text_transformed_color(xx + shadoff, yy + 54 + shadoff, text_round + " 3", 2, 2, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_text_transformed_color(xx, yy + 54, text_round + " 3", 2, 2, 0, _col2, _col, _col2, _col, 1); if (cancelled) draw_sprite_ext(scr_84_get_sprite("spr_dw_tv_cancelled"), 0, xx, yy + 60, 1, 1, 0, c_white, 1); } else { draw_set_halign(fa_center); draw_text_transformed_color(xx + shadoff, ((yy + 40) - 4) + shadoff, rank_text + "!!", 2, 2, 0, shadcolor, shadcolor, shadcolor, shadcolor, shadalph); draw_text_transformed_color(xx, (yy + 40) - 4, rank_text + "!!", 2, 2, 0, c_yellow, c_yellow, c_white, c_white, 1); draw_set_halign(fa_left); } if (screen_sub_state == "breaking") { news_speed -= news_speed_max; if (news_speed < -700) news_speed += 700; scr_draw_sprite_tiled_area(spr_dw_gameshow_screen_news, 0, camerax() + 120 + news_speed, cameray() + 48, camerax() + 120, cameray() + 48, camerax() + 532, cameray() + 48 + 16, 1, 1, c_white, 1); scr_draw_sprite_tiled_area(spr_dw_gameshow_screen_news, 0, camerax() + 120 + news_speed, cameray() + 212, camerax() + 120, cameray() + 212, camerax() + 532, cameray() + 212 + 16, 1, 1, c_white, 1); } draw_set_color(c_white); draw_set_halign(fa_left); draw_set_valign(fa_top); } if (screen_state == "board_bonus") { draw_set_font(scr_84_get_font("8bit")); draw_set_valign(fa_middle); draw_set_halign(fa_center); var _base_x_pos = (camerax() + (view_wport[0] / 2)) - 20; var _base_y_pos = (cameray() + (view_hport[0] / 2)) - 140; draw_text_transformed(_base_x_pos, _base_y_pos, text_round + "3", 1.6, 1.3, 0); draw_text_transformed(_base_x_pos, _base_y_pos + 26, text_complete, 1.6, 1.3, 0); draw_sprite_ext(spr_board_battle_results_exclamation, 0, _base_x_pos + 106, _base_y_pos + 10.1, 3, 3, 0, c_white, 1); draw_set_halign(fa_center); draw_text_transformed(_base_x_pos + 12, _base_y_pos + 54, text_tv_time, 1.6, 1.3, 0); draw_text_transformed(_base_x_pos, _base_y_pos + 54 + 26, text_the_end, 1.6, 1.3, 0); draw_set_font(scr_84_get_font("mainbig")); draw_sprite_ext(spr_board_battle_results_exclamation, 0, _base_x_pos + 94, _base_y_pos + 54 + 10.1, 3, 3, 0, c_white, 1); draw_sprite_ext(spr_board_battle_results_exclamation, 0, _base_x_pos + 94 + 20, _base_y_pos + 54 + 10.1, 3, 3, 0, c_white, 1); draw_sprite_ext(spr_board_battle_results_exclamation, 0, _base_x_pos + 94 + 20 + 20, _base_y_pos + 54 + 10.1, 3, 3, 0, c_white, 1); draw_set_color(c_white); draw_set_halign(fa_left); draw_set_valign(fa_top); } if (screen_state == "board_bonus_bonus") { if (!sprite_exists(bonus_confirmed_sprite)) { if (!surface_exists(bg_surface)) bg_surface = surface_create(camera_get_view_width(0), camera_get_view_height(0)); surface_set_target(bg_surface); draw_set_color(c_white); draw_set_halign(fa_center); draw_set_valign(fa_top); draw_text_transformed(x, y, text_bonus, 1.6, 1.3, 0); draw_text_transformed(x, y + 18, text_bonus_round, 1.6, 1.3, 0); draw_text_transformed(x, y + 18 + 18, text_confirmed, 1.6, 1.3, 0); for (var i = 0; i < 7; i++) draw_sprite_ext(spr_board_battle_results_exclamation, 0, (x - 44) + (14 * i), y + 40 + 8 + 10.1, 2, 2, 0, c_white, 1); draw_set_halign(fa_left); draw_set_valign(fa_top); surface_reset_target(); bonus_confirmed_sprite = sprite_create_from_surface(bg_surface, x - string_width(text_bonus_round), y, x + string_width(text_bonus_round), y + 54, false, true, 0, 0); sprite_set_offset(bonus_confirmed_sprite, (sprite_get_width(bonus_confirmed_sprite) / 2) - 10, sprite_get_height(bonus_confirmed_sprite) / 2); surface_free(bg_surface); } else { shader_set(shd_rainbow); _uniUV = shader_get_uniform(shd_rainbow, "u_uv"); _uniTime = shader_get_uniform(shd_rainbow, "u_time"); _uniSpeed = shader_get_uniform(shd_rainbow, "u_speed"); _time -= bonus_color_speed; var uv = sprite_get_uvs(bonus_confirmed_sprite, 0); shader_set_uniform_f(_uniUV, uv[0], uv[2]); shader_set_uniform_f(_uniSpeed, _speed); shader_set_uniform_f(_uniTime, _time); bonus_wiggle_timer += bonus_wiggle_speed; draw_sprite_ext(bonus_confirmed_sprite, 0, x + 240, y + 116, 2 + abs(sin(bonus_wiggle_timer / 8)), 2, sin(bonus_wiggle_timer / 8) * 2, c_white, 1); shader_reset(); } } if (screen_state == "bonus_confirmed") { if (!sprite_exists(bonus_confirmed_sprite)) { if (!surface_exists(bg_surface)) bg_surface = surface_create(camera_get_view_width(0), camera_get_view_height(0)); surface_set_target(bg_surface); draw_set_color(c_white); draw_set_halign(fa_center); draw_set_valign(fa_top); draw_text_transformed(x, y, text_bonus_round, 1.6, 1.3, 0); draw_text_transformed(x, y + 24, text_confirmed, 1.6, 1.3, 0); for (var i = 0; i < 7; i++) draw_sprite_ext(spr_board_battle_results_exclamation, 0, (x - 44) + (14 * i), y + 40 + 10.1, 2, 2, 0, c_white, 1); draw_set_halign(fa_left); draw_set_valign(fa_top); surface_reset_target(); bonus_confirmed_sprite = sprite_create_from_surface(bg_surface, x - string_width(text_bonus_round), y, x + string_width(text_bonus_round), y + 54, false, true, 0, 0); sprite_set_offset(bonus_confirmed_sprite, (sprite_get_width(bonus_confirmed_sprite) / 2) - 10, sprite_get_height(bonus_confirmed_sprite) / 2); surface_free(bg_surface); } else { shader_set(shd_rainbow); _uniUV = shader_get_uniform(shd_rainbow, "u_uv"); _uniTime = shader_get_uniform(shd_rainbow, "u_time"); _uniSpeed = shader_get_uniform(shd_rainbow, "u_speed"); _time -= 0.025; var uv = sprite_get_uvs(bonus_confirmed_sprite, 0); shader_set_uniform_f(_uniUV, uv[0], uv[2]); shader_set_uniform_f(_uniSpeed, _speed); shader_set_uniform_f(_uniTime, _time); siner++; draw_sprite_ext(bonus_confirmed_sprite, 0, x + 240, y + 112, 2 + abs(sin(siner / 8)), 2, sin(siner / 8) * 2, c_white, 1); shader_reset(); } } if (white_overlay) { draw_set_color(c_white); draw_set_alpha(white_overlay_alpha); ossafe_fill_rectangle(camerax(), cameray(), camerax() + view_wport[0], cameray() + view_hport[0], false); draw_set_alpha(1); } shader_reset(); draw_sprite_ext(spr_dw_gameshow_bg, 0, 0, 0, 2, 2, 0, c_white, 1); draw_sprite_ext(spr_dw_gameshow_screen_vignette, 0, x + 18, y + 18, 1, 1, 0, c_white, 1); draw_set_color(c_white); draw_set_halign(fa_left); draw_set_valign(fa_top);