if (shoot_sequence) { shoot_sequence_timer++; screen_index += image_speed; if (shoot_sequence_timer == 1) { current_screen_sprite = 3996; image_speed = 0.2; } if (shoot_sequence_timer == 10) { current_screen_sprite = 2711; image_speed = 0; screen_index = 0; } if (shoot_sequence_timer == 17) { screen_index = 1; var _bullet_pos = new Vector2(x + (tvwidth / 2), y + (tvheight / 2)); var tv_bullet = instance_create(_bullet_pos.x, _bullet_pos.y, obj_overworld_spade); with (tv_bullet) { effect = 1; snd_play_x(snd_wing, 1, 1.4); image_alpha = 0.5; sprite_index = spr_starbullet_test; image_xscale = 2; image_yscale = 2; hspeed = ((obj_mainchara.x + 16 + random_range(-30, 30)) - _bullet_pos.x) / 48; vspeed -= 8; gravity = 0.5; scr_doom(id, 60); target = 3; } } if (shoot_sequence_timer == 32) { current_screen_sprite = 3996; image_speed = 0.2; } if (shoot_sequence_timer == 48) screen_alpha = 0; }