draw_sprite_ext(sprite_index, 1, x, y, image_xscale, image_yscale, 0, c_white, 1); draw_sprite_ext(sprite_index, 0, x, y, image_xscale, image_yscale, 0, c_white, 1); draw_sprite_ext(spr_dw_teevie_screen_face, 0, x + 40, y + 48, image_xscale, face_y_scale, 0, c_white, 1);