event_inherited(); if (shoot_sequence) { shoot_sequence_timer++; if (shoot_sequence_timer == 1) { var _current_screen_tile = bullet_pos_list[bullet_pos_index]; var _tv_height = tvheight; var _tv_width = tvwidth; var _xpos = x + (_current_screen_tile.x * tvwidth); var _ypos = y + (_current_screen_tile.y * tvheight); var _shooter = instance_create(_xpos, _ypos, obj_dw_ch3_teevie_shooter); with (_shooter) init(_current_screen_tile, _tv_height, _tv_width); shooter_list[array_length_1d(shooter_list)] = _shooter; } if (shoot_sequence_timer == 6) { bullet_pos_index++; if (bullet_pos_index < array_length_1d(bullet_pos_list)) { shoot_sequence_timer = 0; } else { shoot_sequence = false; shoot_sequence_timer = 0; bullet_pos_index = 0; } } }