if (myinteract == 3) { if (i_ex(mydialoguer) == false) { global.interact = 0; myinteract = 0; with (obj_mainchara) onebuffer = 5; if (makepoints) { var points = itemidchest; global.flag[1044] += points; global.flag[1117] += points; snd_stop(snd_item); snd_play_pitch(snd_item, 1.2); var _display = instance_create(centerx(), centery() - 20, obj_dw_points_get_display); _display.init(points); makepoints = false; } } }