if (scr_debug()) scr_setparty(1, 1, 0); var range = 180; for (var i = 0; i < 3; i++) { with (instance_create(426 + (range * i), 272.5, obj_dw__backstagelight)) { type = 1; movetype = 0; wally = 240; detecttype = 1; movespeed = 100; rate = 32; } } with (instance_create(426 + (range * 3), 316, obj_dw__backstagelight)) { type = 1; movetype = 1; wally = 240; movespeed = 100; rate = 32; } con = 0; timer = 0; if (global.flag[1103] == 0) { with (instance_create(1480, 120, obj_solidblocksized)) { sprite_index = spr_pxwhite; visible = true; image_blend = c_black; image_xscale = 320; image_yscale = 240; depth = 1000049; } with (instance_create(1440, 320, obj_solidblocksized)) { sprite_index = spr_pxwhite; visible = true; image_blend = c_black; image_xscale = 40; image_yscale = 40; depth = 1000049; } } ccon = 0; ctimer = 0; if (global.flag[1135] == 1) ccon = 100; camx = 0; var makestealth = true; if (global.flag[1137] > 0) { with (obj_dw__backstagelight) instance_destroy(); } if (makestealth) { with (scr_dark_marker(344, 142, scr_84_get_sprite("spr_dw_ch3_b3bs_stealthzone"))) { depth = 1000050; image_blend = #65381B; } scr_stealth_drawmarkers(); } paannounce = 0; pa = 0; if (global.flag[1136] == 1) paannounce = 99; patime = 0; if (global.flag[1184] == 0) fastcon = 1; else fastcon = -1; closeddoor = instance_create(194, 108, obj_solidblock); with (closeddoor) { sprite_index = spr_dw_ch3_b3bs_closeddoor; scr_darksize(); visible = true; depth = 1000049; } doortrig = 0; doortrig = instance_create(194, 205, obj_trigger_interact); with (doortrig) scr_size(6.25, 1.875); if (global.flag[1137] == 1) { safe_delete(closeddoor); safe_delete(doortrig); } doorcon = 0;