snd_free_all(); global.currentsong[0] = snd_init("ch3_board3.ogg"); global.currentsong[1] = mus_loop(global.currentsong[0]); var _dog = scr_marker(camerax() + (view_wport[0] / 4), cameray() + (view_hport[0] / 4), spr_dog_board); with (_dog) { image_speed = 0.1; image_xscale = 4; image_yscale = 4; }