t = 0; var i = 0; repeat (30) { opt[i] = 0; i++; optmax[i] = 1; } function refresh_options() { var _str = "NONE"; var i = 0; switch (opt[i]) { default: break; case 1: _str = "DODGE FIRE"; break; case 2: _str = "DEFEAT GUESTS"; break; case 3: _str = "DODGE & FIGHT"; break; case 4: _str = "FIRE WHIP"; break; case 5: _str = "FIRE WHIP (HARD)"; break; case 6: _str = "DODGE FIRE (EASY)"; break; } option[i] = "microgame: " + string(opt[i]) + " " + _str; optmax[i] = 6; i++; option[i] = "enable MUSIC: " + string(opt[i]); i++; option[i] = "[ START ]"; menu_length = array_length(option); } selected = false; selection = 0; refresh_options(); hfast = 0; vfast = 0; t = 0; depth = -100;