depth = 10000; instance_create(0, 0, obj_chefs_game); instance_create(0, 0, obj_chefs_kris); instance_create(140, 200, obj_chefs_susie); instance_create(540, 200, obj_chefs_ralsei); instance_create(0, 640, obj_chefs_customer_spawner); instance_create(574, 210, obj_chefs_spawner); with (instance_create(75, 190, obj_chefs_spawner)) { alarm[0] = 270; mode = 1; }