image_speed = 0; alerted = 0; scr_darksize(); facing = 0; sprite_index = -4; mysprite = 3900; animindex = 0; froze = 0; drawtype = 0; memspeed = 0; con = 0; targx = x; targy = y; walkcycle = 0; walktime = 0; walkdist = 60; leftrange = 138; rightrange = 502; roomtarg = 156; encounterflag = 580; if (room == room_dw_b3bs_zapper_a) { encounterflag = 581; x -= 60; leftrange = 220; rightrange = 340; } if (room == room_dw_b3bs_zapper_b) { encounterflag = 582; x += 60; leftrange = 280; rightrange = 420; } if (room == room_dw_b3bs_zapper_c) { encounterflag = 583; leftrange = 158; rightrange = 482; } timer = 0; if (global.flag[encounterflag] == 0) { } else { }