debug_visible = false; wspeed = 12; px = 0; py = 0; press_l = 0; press_r = 0; press_d = 0; press_u = 0; press_1 = 0; press_2 = 0; can_control = false; player_moved = false; sfx_buffer = 5; sfx_buffer_timer = 0; sfx_honk_buffer = 90; sfx_honk_buffer_timer = 0; controller = -4; init_car = function(arg0) { visible = debug_visible; controller = arg0; }; start_car = function() { can_control = true; }; stop_car = function() { can_control = false; }; bump_car = function() { snd_play(snd_bump); sfx_buffer_timer = sfx_buffer; }; win = function() { with (controller) win_game(); player_moved = false; stop_car(); snd_play(snd_crowd_cheer_single); snd_play(snd_won); };