timer = 0; con = 0; init = 0; triheight = 0; handframe = 0; image_xscale = 2; image_yscale = 2; image_speed = 0; arm_sprite = 81; hand_x_pos = 0; hand_y_pos = 0; base_sprite = spr_roaringknight_reach_base; susie_active = false; susie_display = false; susie_grab_x = 0; susie_grab_y = 0; susie_grab_sfx = false;