if (camera_lock) { if (camera_block == -4) { camera_block = instance_create(1860, 0, obj_solidblocksized); with (camera_block) image_yscale = 20; } with (obj_mainchara) cutscene = 1; if (left_exit_block == -4) { if (obj_mainchara.x >= 2200 && obj_mainchara.x < 7410) camera_set_view_pos(view_get_camera(0), (obj_mainchara.x - (view_wport[0] / 2)) + 18, cameray()); } else if (obj_mainchara.x >= 3100 && obj_mainchara.x < 7410) { camera_set_view_pos(view_get_camera(0), (obj_mainchara.x - (view_wport[0] / 2)) + 18, cameray()); } }