if (!spotlight_active) exit; if (small_base_x < 0) small_base_x = camerax() + 210; draw_set_alpha(bg_alpha); draw_set_color(c_black); ossafe_fill_rectangle(camerax(), cameray(), camerax() + view_wport[0], cameray() + view_hport[0], false); draw_set_color(c_white); draw_set_alpha(1); gpu_set_blendenable(false); gpu_set_colorwriteenable(false, false, false, true); draw_set_alpha(0); draw_triangle_color(small_base_x, y - 610, small_base_x - 40, y + 315, small_base_x + 40, y + 315, c_white, 0, 0, false); draw_ellipse(small_base_x - 40, y + 300, small_base_x + 40, y + 330, false); draw_set_alpha(1); gpu_set_blendenable(true); gpu_set_colorwriteenable(true, true, true, true); gpu_set_blendmode_ext(bm_src_alpha, bm_inv_dest_alpha); draw_set_alpha(0); draw_set_alpha(1); gpu_set_blendmode(bm_normal); gpu_set_blendmode(bm_add); draw_set_alpha(0.5); draw_triangle_color(small_base_x, y - 610, small_base_x - 40, y + 315, small_base_x + 40, y + 315, c_white, 0, 0, false); draw_set_alpha(0.25); draw_ellipse(small_base_x - 40, y + 300, small_base_x + 40, y + 330, false); draw_set_alpha(1); draw_set_alpha(bg_alpha_2); draw_triangle_color(small_base_x, y - 610, small_base_x - 40, y + 315, small_base_x + 40, y + 315, c_white, 0, 0, false); draw_set_alpha(bg_alpha_2 / 2); draw_ellipse(small_base_x - 40, y + 300, small_base_x + 40, y + 330, false); draw_set_alpha(1); draw_set_alpha(bg_alpha_2); draw_triangle_color(small_base_x, y - 610, small_base_x - 40, y + 315, small_base_x + 40, y + 315, c_white, 0, 0, false); draw_set_alpha(bg_alpha_2 / 2); draw_ellipse(small_base_x - 40, y + 300, small_base_x + 40, y + 330, false); draw_set_alpha(1); gpu_set_blendmode(bm_normal);