draw_set_alpha(0.2); draw_set_color(c_black); ossafe_fill_rectangle(camerax(), cameray(), camerax() + view_wport[0], cameray() + view_hport[0]); draw_set_color(c_white); draw_set_alpha(1); gpu_set_blendenable(false); gpu_set_colorwriteenable(false, false, false, true); draw_set_alpha(0); draw_triangle_color(x, y - 620, x - 80, y + 320, x + 80, y + 320, c_white, 0, 0, false); draw_ellipse(x - 80, y + 290, x + 80, y + 350, false); draw_set_alpha(1); gpu_set_blendenable(true); gpu_set_colorwriteenable(true, true, true, true); gpu_set_blendmode_ext(bm_src_alpha, bm_inv_dest_alpha); draw_set_color(c_black); ossafe_fill_rectangle(camerax(), cameray(), camerax() + view_wport[0], cameray() + view_hport[0]); draw_set_color(c_white); gpu_set_blendmode(bm_normal); gpu_set_blendmode(bm_add); draw_set_alpha(0.5); draw_triangle_color(x, y - 620, x - 80, y + 320, x + 80, y + 320, c_white, 0, 0, false); draw_set_alpha(0.25); draw_ellipse(x - 80, y + 290, x + 80, y + 350, false); draw_set_alpha(1); gpu_set_blendmode(bm_normal);