if (i_ex(obj_battleblcon)) exit; scroll_timer++; if (scroll_timer == 60) { if (i_ex(obj_tenna_board4_enemy)) { var battle_tenna = obj_tenna_board4_enemy.tenna_actor; with (battle_tenna) scr_lerpvar("x", x, camerax() + view_wport[0] + 200, 15, 2, "out"); } } if (scroll_timer == 76) screen_active = true; if (scroll_timer == 77) { with (obj_tenna_board4_enemy) instance_destroy(); snd_free(global.batmusic[0]); snd_volume(global.currentsong[1], 0, 0); snd_resume(global.currentsong[1]); snd_volume(global.currentsong[1], 1, 20); with (obj_battleback) destroy = 1; with (obj_monsterparent) instance_destroy(); with (obj_bulletparent) instance_destroy(); with (obj_heroparent) instance_destroy(); with (obj_battlecontroller) instance_destroy(); } if (scroll_timer == 80) room_goto(room_dw_backstage); if (scroll_timer == 81) scr_lerpvar("screen_x_offset", screen_x_offset, screen_x_offset - 640, 30); if (scroll_timer >= 171) { if (battle_screenshot != -4) sprite_delete(battle_screenshot); screen_active = false; persistent = false; instance_destroy(); }